The debate over video game violence has been re-opened recently, but games with weapons and other types of violence are no strangers to controversy. What do most Americans think about the amount of violence in video games today? Is the current ratings system enough, or should there be more regulation on violent games to keep them from leading to real violence?
In Ask Your Target Market’s latest survey, 25% of respondents said they play video games often. Another 35% said they play video games sometimes. 13% said they have played video games in the past, but don’t anymore. And 27% of respondents said they’ve never played video games.
Of those who have played video games, 23% said most of the games they’ve played are very violent. 29% said they’ve played somewhat violent games. 24% said the games they’ve played were not very violent. And another 24% said the games they’ve played were not violent at all.
In general, 49% of overall respondents agreed that most games sold today are somewhat violent. 33% said they are very violent, and 12% think they are too violent. Just 4% said video games are not very violent and 3% said they are not violent at all.
56% of respondents believe that violent video games can have a negative effect on those who play them. 27% believe they cannot lead to negative effects, and 17% had no opinion. Those who currently play video games were less likely to believe that they can have negative effects. Women and respondents over 45 years old were more likely to think these types of games can have negative effects.
Overall, 46% of respondents think there should be more regulation on violent video games. 37% believe there should be no more regulation, and 18% were undecided.
You can view the complete survey results in the widget below and be sure to click “Open Full Report” to take advantage of all the chart and filter options.
What do you want to know? If you need some consumer insights on a particular topic, let us know in the comments below and we’ll consider it for an upcoming survey post.
Results were collected on April 26 via AYTM’s online survey panel.